Publisher: SouthPeak Interactive
Publisher 2: TopWare Interactive
Developer: Reality Pump
Category: Role-Playing
Release Dates
N Amer - 08/24/2007
- Also available on:
- PC
GameZone's Review
7.0
GZ Rating
| Gameplay | 6.9 |
| Graphics | 7.5 |
| Sound | 6 |
| Difficulty | Med/Hard |
| Concept | 7 |
| Multiplayer | 8 |
| Overall | 7.0 |
Reviewer: Nick Valentino
Review Date: 09/14/2007
Two Worlds aims high and delivers a flawed yet decent role-playing game that is lengthy and occasionally fun
5.3
News
Second Two Worlds DLC Pack Released Today
Two Worlds: Curse Of Souls Downloadable Content Crusades Onto Xbox Live® Marketplace Today
SouthPeak Releases Two Worlds DLC - Tainted Blood
The Massive Online World of Antaloor Just Got A Lot Bigger
Two Worlds Downloadable Multiplayer Expansions Coming Soo
Pair of Downloadable Content Packs Will Greatly Expand Online Multiplayer World of Antaloor
Two Worlds Demo Available on Xbox Live + Title Update Coming
SouthPeak Games will be releasing a playable demo of their massive free-roaming RPG adventure - Two Worlds
SouthPeak Games Releases Two Worlds for PC and Xbox 360
Eagerly Anticipated Role-Playing Game Gives “Player Freedom” Like Never Before
Description
A fragile peace between the civilized races and the hordes is at stake. When the dwarven mining expedition discovered an ancient temple dedicated to an unnamed deity - all of the world's most powerful factions saw it as a possible clue to the place of Azriaal's burial ground. A silent war has now begun and it will soon ignite the fires that will lead to the holy crusade of the Orcs. However, the real danger lies somewhere else. A powerful force churns silently - weaving a secret plot of fear and destruction. In the end one of the Two Worlds will remain. It is up to you to save the world...or destroy it!
Features
- Offering a freedom of choice unseen in other Role Playing Games. The world literally comes to life as it immediately reacts to the player's actions and changes accordingly -offering new and exciting challenges.
- Strong, non-linear storyline. Players can shape their own story by choosing the path of conducting the main conflict and resolving meaningful side-quests.
- Spectacular and dynamically choreographed fights. The combat system combines intuitive steering, tactical challenges and movie-like visual experiences.
- Free and unlimited character development. Players can experiment with different careers and even reverse their former choices with the help of "career changers".
- Animals to be ridden on. Players can travel and fight on various animals from horses to tamed lizards and beasts.
- A choice of traps and snares are at the Player's disposal making the gameplay both rich and flexible.
- Huge variety of items to be found. Randomly generated pieces of equipment, thematic sets and combined items offer the space to experiment and satisfy the need to collect.
- Wide range of beautifully rendered terrains: from high mountains to seashores and deep caves with all of the locations featuring ultra sharp texturing and stunning design.
- Hyper-realistic tree physics and sophisticated weather system make the world come to life as has never been seen before.
- Advanced Artificial Intelligence that manages group behaviour of large virtual communities.
- Up to 8 players in the multiplayer mode.
- Symphonic music to make the experience more emotional and memorable.
- Extensive usage of Pixel Shader 2.0 and 3.0, HDR, multiple materials and unique shadow engine to ensure the best visuals possible.
- Support of Multi CPUs and Multicore CPUs, SLI and CrossFire Technology
Two Worlds Comments (2)
Re: Two Worlds - a fair review?
aceinet on January 30, 2008, 12:49:32 PM
Two Worlds - a fair review?
uk_john on January 30, 2008, 08:03:25 AM
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