Publisher: Warner Bros. Interactive
Developer: Deadline Games
Category: Adventure
Release Dates
Xbox Live Arcade - 03/04/2009
Watchmen: The End is Nigh Review
Sometimes the lines between reality and fiction blur to the point where it becomes intriguing. Take the Warner Bros. 360 release of Watchmen: The End is Nigh. The beginning of the game utilizes cel-shaded comic book style panels with Nite Owl and Rorschach, the two main characters of this title, exchanging comments about the 1972 race between Richard Nixon and George McGovern.
That’s when the alarms go off announcing trouble at Sing Sing prison. After fighting through hordes of escaped prisoners, much to the chagrin and threats of the warden, the duo find out what was at the source of the trouble – it was the planned escape of the villain, the Underboss, a notorious criminal Nite Owl and Rorschach helped put behind bars in 1966.
While other members of the Watchmen do make appearances in the game, the only two playable are the aforementioned Nite Owl and Rorschach.
To get a clue about who might have helped engineer the elaborate escape plans for Underboss, the duo head for a bar known as the Rum Runner.
The thing that is striking is that the alley ways toward the Rum Runner are full of bikers, who would like nothing better than to rip the heads off the heroes – just as the prison halls were full of prisoners who wanted nothing more than to … well, you get the idea. The experience is very directed and quite linear. The game, which is a download through Xbox LIVE, is comprised of chapters, played in the third-person perspective, and has unlockable abilities scattered in levels in the form of floating circles you pass through to gain the new ability.
Which brings us round to the combat system ... Timing during combat can mean the difference between succeeding and restarting at the last checkpoint. To perform the combos, you have to time the next key stroke to coincide with the impact of your previous attack. For example, if the combo calls for a Y X X Y combination of key strokes, you throw the first Y attack and as it lands, you hit the next key in the sequence.
What this essentially means is that the game is not a button masher, but rather you have to plan moves and find the rhythm of the attack. Once you do that, the enemies fall easily. And both Rorschach and Nite Owl have ways of dealing with groups. For example, Nite Owl will find upgrade tokens that electrify his suit. Since the game has a lot of rain in it, running around in an electrified suit might not be the wisest thing in the world but let’s not get too carried away with reality intervening in gameplay matters.
When it comes to the actual gameplay, the camera can be a bit spotty. You will have to manipulate it to find targets, whether that means enemies or scanning up for Nite Owl to find access areas for scaling walls. And the game is quite linear. You should not have that difficult a time finding the right path through the game since the players can’t really find other avenues down the labyrinth of level design. You have one direction to go in … period. There are signs on the wall to show Nite Owl where to scale, as well as signs on doors that need to be lifted to move under them. The game does some hand-holding, which makes it a much shorter-feeling experience.
However, graphically, this game is delightful. From the way the cut scenes are handled with graphic-novel style panes to the live action, the game is a visual feast. Though it rains a lot, and there are a lot of shadows cutting through the environments, the texturing is terrific. You can see raindrops hit the group, splash or cause radiating circles in existing puddles. The environments may not present the greatest challenges, but still manage to sparkle.
Aurally, though the game is rife with clichés. The writing for the narrative could have been tighter.
Watchmen: The End is Nigh is a decent downloadable game. It does not really offer much that is new, sparkles graphically, but is bogged down by a short story, repetitious fight sequences and overall linear play. The game is six chapters long, culminating with the battle with the underboss. You can likely get through it all in a couple of hours, if you have the patience to work through the repetition.
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Review Scoring Details for Watchmen: The End is Nigh |
Gameplay: 6.3
The camera can prove to be a bit of an enemy at times – which seems to be not
uncommon for third-person action fighters – but that aside, the game is very
linear, and there is some hand-holding that detracts from the game itself.
Graphics: 8.5
Ok, the maze of each level is not much of a maze, and the enemies are clones,
but the texturing, use of lighting and overall animation are very well done.
Sound: 6.5
Clichés and the steady staccato of rain dominate. The musical score is under
there somewhere and decent enough. The game also has a fair amount of expletives
sprinkled through the dialogue.
Difficulty: Easy
Concept: 6.8
The look and tone of the game is well done; unfortunately few strides were taken
to make the game mechanics feel original.
Overall: 6.5
This is one seriously good-looking game that is bogged down by a short story,
linear gameplay, repetitious combat and a lot of hand-holding. The intent was
there, but the execution was fumbled a bit.
Watchmen: The End is Nigh Comments (3)
Re: i have doubts xboxlive will translate such an
aceinet on January 15, 2009, 10:01:45 PM
Re: i have doubts xboxlive will translate such an
Jennys_39 on January 14, 2009, 12:06:16 PM
i have doubts xboxlive will translate such an epic
tomznct on January 14, 2009, 12:01:53 PM
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GameZone Review Detail
| Gameplay | 6.3 |
| Graphics | 8.5 |
| Sound | 6.5 |
| Difficulty | Easy |
| Concept | 6.8 |
| Overall | 6.5 |
6.5
GZ Rating
Watchmen hits the 360 as a downloadable game and while gorgeous, stutters in the gameplay department
Reviewer: Michael Lafferty
Review Date: 03/10/2009
6.6
ESRB Rating
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