News
October 26, 2007
New TimeShift Community Q&A
TimeShift is rapidly approaching liftoff and Saber Interactive’s Ben Serviss has hosted another Q&A session with fans of the upcoming shooter. They have questions, he answers them…it’s very fancy!
Here’s a link that just went up: http://forums.vgames.com/thread.jspa?threadID=66674&tstart=0
And, the text of the Q&A itself:
Q: Can you operate ground and/or air vehicles
in TimeShift?
Yes – throughout the single player campaign you’ll have access to the Quad ATV,
and on certain missions you’ll board a massive zeppelin to take down enemy
threats from the sky.
Q: Can you destroy the bigger threats like the
large robots?
As you’ll quickly find out, Krone is sending everything in his army to wipe you
out of existence – and while his forces are powerful, nothing is invulnerable
with time on your side.
Q: Are there more sophisticated route finding
puzzles than seen in the demo involving use of time effects?
The puzzles shown in the demo are just a taste of what you can expect in the
full single player campaign. Be prepared to make use of time in ways you’ve
never dreamed of!
Q: How big is the time bubble the multiplayer
time grenades create?
Bubbles from the time grenades are large enough to encapsulate a fleeing
opponent or two, depending on your accuracy throwing the grenade. Of course, you
can add the Athletic modifier to the match to increase everyone’s speed for a
real challenge.
Q: Most of the paths seem linear and scripted.
Other than the method you use to complete an area, is there any open-endedness,
such as varied paths or routes?
Absolutely. The single player levels are built based on a node design, where we
channel the player to each battlefield. In several occasions, there are multiple
ways to gain access to the next central area that are up to the player to
discover.
Q: Are there any unlockables in the TimeShift
single player campaign like art work, videos or weapons?
Aside from the Achievements available in the Xbox 360 version of the game, we do
have an unlockables menu that rewards players for progressing through the game.
Depending on the level, you can unlock concept art, the FMVs, and the complete
soundtrack. We also have an exclusive multiplayer skin that’s only available if
you preorder the game.
Q: How rich is the storyline? Is the player
just going from one area to another and shooting up everything or are there nice
storyline cutscenes and levels which are more of the exploration kind?
We’ve constructed TimeShift’s narrative so it permeates the game on every level.
As you play, you’ll encounter cut-scenes that help fill in the gaps and provide
more information about key characters, as well as witness in-game events that
propel the story forward.
Q: Does the TimeShift single player campaign
all occur in one location (example: Half Life) or is there a lot of traveling
involved with a rich variety of locations (example: N.O.L.F.)?
The levels take place in a wide variety of locales, spanning decayed city
streets, expansive valleys, weapons factories and more. However, all of the
areas you’ll visit in the game are part of Krone’s alternate universe, so you
expect the unexpected at every turn.
Q: Is the character all by himself, or does he
interact with others, like being a special unit of an organization?
As the game starts, you find yourself allied with the underground resistance to
Krone’s rule. A good portion of the missions have you battling alongside allied
insurgents called Occupants; however you are the only combatant on your side who
has powers over time.
Q: What are the character's physical
abilities? Which moves can he make?
Besides your character’s unusual proficiency with firearms, you can wield each
weapon you find as a blunt object to bash enemies. What’s more, when using any
of the time powers like Time Slow, Time Stop and Time Reverse, you’ll be able to
move freely around the environment at a much greater speed than your enemies,
granting you ultra-fast movement.
Q: Is there VOIP in the PC version of
TimeShift?
While the game won’t launch with VOIP support, this is a feature we’re planning
on post-release.
Q: Is there anything like an online ranking
system for the PC version?
As with the above question, online rankings for the PC aren’t supported out of
the box but should be addressed in a patch down the line.
Q: Can you customize your character's look and
load out in multiplayer TimeShift?
Yes! In setting up your character, you can select from over 30 skins and
infinite shades of colors. You can also adjust what weapons are available in a
given match by creating a new preset and tweaking the load-outs, in addition to
the myriad of options you can customize.
Q: How many multiplayer maps are included in
TimeShift?
You can choose from the 14 available maps upon release, with more multiplayer
arenas in the pipeline for download at a later date.
Q: Will we be able to change the voice of the
announcer in multiplayer? I mean I think the announcer they have now sounds cool
but I actually like the sound of the childlike voice of the single player.
Yes! In the multiplayer options screen, you can specify which multiplayer
announcer you want to call your game.

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