From First to Last on Getting Music Into FaceBreaker, Other EA Titles
04/15/2008 10:06:00 AM
“Gaming is huge, it’s gonna be huge and it’s only going to get better. It seemed like a really cool route to take.” |
Part 2: Sound Analysis With EA Audio Director Aubrey Hodges
03/31/2008 09:48:00 AM
“You don’t even want to know what we have to do to get the football tackle sounds.” |
On the Rain-Slick Precipice of Music: Jeff Tymoschuk Talks Penny Arcade Adventures
03/27/2008 09:00:00 AM
“It made for some interesting days, being overly dramatic and ridiculous in the day with On the Rain-Slick Precipice of Darkness.” |
Joel DeYoung Brings us up to Speed on Penny Arcade Adventures
03/26/2008 09:00:00 AM
"Fans of the comic will find that this game feels 100% Penny Arcade." |
Sound Analysis With EA Audio Director Aubrey Hodges
03/24/2008 03:06:00 PM
"I really believe that audio in general is the emotion in a game. You can tell that when you turn off the audio in a game – all of a sudden you don't have that same feeling." |
Sega Superstars Tennis: Interview and New Trailer
03/17/2008 10:20:00 AM
“We made a huge list of characters from Dreamcast games, Saturn games, Genesis games, Master System games....and narrowed it down.” |
Jeannie Novak talks about the state of the perceptions of gaming
03/11/2008 11:53:00 AM
“We see major developments emerge in the game industry on a regular basis, but we still have far to go.” |
MLB 2K8 Advancements and Enhancements with Producer Ben Brinkman
03/03/2008 01:44:00 PM
“This is a big jump from 2K7 to 2K8. We've added a lot more depth and features.” |
Hooks or Shurikens? Pick a Side in Pirates Vs. Ninjas Dodgeball
02/27/2008 09:00:00 AM
“I think it’s impossible to try to appeal to everyone. We’re just trying to make a fun, party, alternative sports game that is highly competitive but easily accessible.” |
War From Another World – Exploring Turning Point: Fall of Liberty’s Alternate Battleground with Spark Unlimited’s Dean Martinetti
02/20/2008 02:52:00 PM
“Few games break out of that. I wanted to be working on one that did.” |
Composer Richard Jacques on Conflict: Denied Ops, The Club, and Mass Effect Cinematics
02/13/2008 01:12:00 PM
“In Conflict a lot of the music is AI-driven, so we can change the intensity of the music in less than one second, perfectly seamless and in a musical way.” |
Dino Hunting Season Begins with the Return of Turok
02/02/2008 10:24:00 AM
“Turok enjoys an extra dimension that no other shooter can match.” |
Luck Vs. Strategy for Namco Bandai’s Culdcept Saga
01/28/2008 10:04:00 AM
“Unlike standard RPGs, progression does not ultimately equate to strength.” |
Jimmy Eat World: New Game, New Sounds, New Addiction
01/18/2008 10:34:00 AM
"They gave each of us a free PSP that to this day I use on the road all the time." |
To Paradise and Back: Jupiter One Talks Burnout, Madden, FIFA and NHL
01/16/2008 11:42:00 AM
"Video games have been the most dominant press for us." |
Junkie XL has the Need for Speed; Talks to GameZone about ProStreet, FIFA, SSX Blur, and More
01/07/2008 10:00:00 AM
“It’s a great form of exposure, a better form of exposure than I’d ever get on radio and TV.” |
Deadly Compositions: Jesper Kyd on Assassin’s Creed, Unreal Tournament 3 and Kane & Lynch
12/21/2007 09:06:00 AM
“If I only wrote what I was told to write my scores wouldn’t sound the way they do.” |
Composers Cris Velasco and Sascha Dikiciyan Reflect on Beowulf
12/10/2007 10:37:00 AM
“It's rather like the Thanes primitive version of Guitar Hero actually!” |
Producer Zach Timmerman and Cover Athlete Greg Oden Talk College Hoops 2K8
11/15/2007 09:23:00 AM
“People are really latching onto the 2K Share idea.” |
Interview with Brenda Gunn, Associate Director for Research and Collections at The Center for American History
11/12/2007 09:35:00 AM
Video Games are finally getting the attention they surely deserve with the Video Game Archives at the University of Texas at Austin. |