Recent Interviews
Archives
GO
Senior Designer Janos Gaspar talks about Battlestations: Pacific
01/30/2009 02:29:00 PM
“When we finished Battlestations: Midway, we still had a lot of nice ideas, and browsing the forums, reading through fan-recommendations we knew we will have to make a sequel”
Composer Winifred Phillips Talks SimAnimals and The Maw
01/21/2009 05:55:00 PM
“They wanted to make sure I understood that in a Sims game, you can do anything you want, and the music should always make you feel a sense of possibilities and wonder.”
The Maw Q&A: Lead Designer Sean Riley on the Alien Who Eats Everything in Sight
01/16/2009 09:42:00 AM
“The reason Maw is considered so dangerous is that he sees everything as food, without any sort of moral judgments. Maw doesn't eat someone because they are good or bad, he eats them because they taste good.”
Southpeak’s Aubrey Norris talks about X-Blades
01/12/2009 08:51:00 AM
“…with highly detailed environments and classic manga-style cinematics the contrast this creates is really unlike anything done to date”


Archived Interviews
2009:   Jan   Feb   Mar   Apr   May   Jun   Jul   Aug   Sep   Oct   Nov   Dec
2008:   Jan   Feb   Mar   Apr   May   Jun   Jul   Aug   Sep   Oct   Nov   Dec
2007:   Jan   Feb   Mar   Apr   May   Jun   Jul   Aug   Sep   Oct   Nov   Dec
2006:   Jan   Feb   Mar   Apr   May   Jun   Jul   Aug   Sep   Oct   Nov   Dec
2005:   Jan   Feb   Mar   Apr   May   Jun   Jul   Aug   Sep   Oct   Nov   Dec
2004:   Jan   Feb   Mar   Apr   May   Jun   Jul   Aug   Sep   Oct   Nov   Dec
2003:   Jan   Feb   Mar   Apr   May   Jun   Jul   Aug   Sep   Oct   Nov   Dec
2002:   Jan   Feb   Mar   Apr   May   Jun   Jul   Aug   Sep   Oct   Nov   Dec
2001:   Jan   Feb   Mar   Apr   May   Jun   Jul   Aug   Sep   Oct   Nov   Dec